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Winning Hands

The individual cards are ranked in descending order: Ace (high or low), King, Queen, Jack, 10, 9, 8, 7, 6, 5, 4, 3 and 2.

An Ace can be the highest value card in a Straight of A, K, Q, J, 10 or the lowest value card in a Straight of 5, 4, 3, 2, A.

Possible hands from the highest payouts to the lowest:

 

  • ROYAL FLUSH is a straight flush involving the Ace, King, Queen, Jack and 10 all in the same suit.
  • STRAIGHT FLUSH is a hand that contains five cards in sequence, all of the same suit, for example: Nine, Eight, Seven, Six and Five, all Hearts.
  • FOUR OF A KIND is a hand that contains all four cards of one rank and any other card. For example, a four Aces in your hand would be Four of a Kind. Quads with higher ranking cards defeat lower ranking ones.
  • FULL HOUSE is a hand that contains three matching cards of one rank and two matching cards of another rank, e.g. three Kings and two Sixes. Between two full houses, the one with the higher ranking three cards wins.
  • FLUSH is a hand where all five cards are of the same suit, but not in a sequence, e.g. five cards that are all Clubs. Two flushes are compared as if they were high card hands; the highest ranking card of each is compared to determine the winner. If both hands have the same highest card, then the second-highest ranking card is compared, and so on until a difference is found.
  • STRAIGHT is a hand that contains five cards of sequential rank in at least two different suits, e.g. Nine, Eight, Seven, Six and Five in two or more suits. Two straights are ranked by comparing the highest card of each. Two straights with the same high card are of equal value, as suits are not used to separate them.
  • THREE OF A KIND is a hand that contains three cards of the same rank, plus two cards which are not of this rank or the same as each other. For example, a player having three Kings in their hand would have Three of a Kind. Higher-valued Three of a Kind defeat lower-valued Three of a Kind. If two hands contain Three of a Kind of the same value, the Kickers are compared to break the tie.
  • TWO PAIRS is hand that contains two cards of the same rank, plus two cards of another rank (that match each other but not the first pair), plus any card not of either rank. An example of this would be having two Aces and two Kings. To rank two hands both containing Two Pairs, the higher ranking pair of each is first compared, and the higher pair wins. If both hands have the same top pair, then the second pair of each is compared. If both hands have the same two pairs, the Kicker determines the winner.
  • PAIR is a hand that contains two cards of one rank (e.g. two Kings), plus three cards which are not of this rank or the same as each other. Pair is the lowest hand you can be paid out for. Higher ranking pairs defeat lower ranking pairs. If two hands have the same pair, the Kickers are compared in descending order to determine the winner.
  • HIGH CARD is a poker hand made of any five cards not meeting any of the above requirements. Essentially, no hand is made, and the only thing of any meaning in the player’s hand is their highest card.

Game Outcomes and Payouts

The outcomes are determined by comparing the player’s and dealer’s best five-card hands (combining the player’s initial two cards, the dealer’s initial two cards with the five community cards). The higher hand wins. If the dealer has a higher hand the player will lose all bets, except:

  • Possibly the BONUS bet, which is evaluated separately.
  • Possibly FIRST 5 JACKPOT bet, which is also evaluated separately.

If the player has a higher hand the Flop, Turn, and River bets will pay even money. If the player has a Straight or higher the Ante bet will also pay even money, otherwise it will push. If the player and dealer have hands of equal value the Ante, Flop, Turn and River bets will all push.

The BONUS bet will pay based only on the player’s and dealer’s initial two cards, according to the pay table posted.

Result ANTE FLOP TURN RIVER

Player has a higher hand (Straight or higher) - Ante 1:1; Flop 1:1; Turn 1:1; River 1:1

Player has a higher hand (lower than Straight) - Ante Push; Flop 1:1; Turn 1:1; River 1:1

Dealer has a higher hand - Ante Lose; Flop Lose; Turn Lose; River Lose

Dealer and you tie - Ante Push; Flop Push; Turn Push; River Push

Player folds - Ante Lose; Flop/Turn/River -

Bonus bet pays according to the BONUS payout table below.

BONUS bet

A-A (Player & Dealer) 1000 to 1

A-A (Player Only) 30 to 1

A-K (Suited) 25 to 1

A-Q or A-J (Suited) 20 to 1

A-K (Unsuited) 15 to 1

K-K or Q-Q or J-J 10 to 1

A-Q or A-J (Unsuited) 5 to 1

10-10 through 2-2 (Pairs) 3 to 1

FIRST 5 JACKPOT bet

Royal Flush 100% of Jackpot*

Straight Flush 2500

Four of a Kind 250

Full House 50

Flush 25

Straight 10

Three of a Kind 3

 

*Jackpot is divided between all players from the same table who have placed a First 5 Jackpot bet in the particular game round.

Return to Player

The optimal theoretical return to player percentage is:

  • Main game: 97.96% based on the Ante bet and 99.47% based on Total bet.
  • Bonus bet: 91.46%
  • First Five Jackpot bet: 81.84%